Infobox
Knightscross
Population: 2.1m
Human 90% Dwarf 6% Other 4% Information
Laws Very Strict Wealth Modest Government Monarchy Civil Unrest Low Kingdom Knightscross
Knightscross, now an independent city-state, is strategically leveraging its connections with the Druecian Empire to expand northward into previously uninhabitable jungle territories. The leadership of Knightscross maintains particularly strong diplomatic and trade relationships with Keshnard Drue, seeking to further solidify and expand economic ties.
Governance in Knightscross is characterized by rigid laws and highly disciplined civic policies, with every citizen trained for potential military service. Geographically isolated from the central authority of the Druecian Empire, Knightscross exploits its remote location to engage in trade practices and enforce laws that might otherwise be prohibited or closely scrutinized by imperial oversight.
The city is governed by ambitious leaders who reject overseas colonization efforts, arguing that significant unclaimed territory remains within Druecia itself. They advocate for consolidating power domestically, believing that unifying the fragmented kingdoms of Eastern Druecia could establish an empire capable of dominating the entire continent.
To further their goals and destabilize regional competitors, Knightscross occasionally employs covert aggression, such as sending unmarked ships to raid coastal settlements like Springs Rest. These provocative acts aim to weaken neighboring powers while maintaining plausible deniability.